﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using System.ComponentModel.Design;
using System.Diagnostics;
using System.Globalization;
using System.Runtime.InteropServices;
using Microsoft.VisualStudio.Shell;
using Microsoft.VisualStudio.Shell.Interop;
using Microsoft.VisualStudio.TextManager.Interop;


namespace WordLight
{
	/// <summary>
	/// This is the class that implements the package exposed by this assembly.
	///
	/// The minimum requirement for a class to be considered a valid package for Visual Studio
	/// is to implement the IVsPackage interface and register itself with the shell.
	/// This package uses the helper classes defined inside the Managed Package Framework (MPF)
	/// to do it: it derives from the Package class that provides the implementation of the 
	/// IVsPackage interface and uses the registration attributes defined in the framework to 
	/// register itself and its components with the shell.
	/// </summary>
	// This attribute tells the registration utility (regpkg.exe) that this class needs
	// to be registered as package.
	[PackageRegistration(UseManagedResourcesOnly = true)]

	// A Visual Studio component can be registered under different regitry roots; for instance
	// when you debug your package you want to register it in the experimental hive. This
	// attribute specifies the registry root to use if no one is provided to regpkg.exe with
	// the /root switch.
	[DefaultRegistryRoot("Software\\Microsoft\\VisualStudio\\9.0")]

	// This attribute is used to register the informations needed to show the this package
	// in the Help/About dialog of Visual Studio.
	//[InstalledProductRegistration(false, "#110", "#112", "1.0")]
    [InstalledProductRegistration(false, "WordLight", "", "1.0")]

	// In order be loaded inside Visual Studio in a machine that has not the VS SDK installed, 
	// package needs to have a valid load key (it can be requested at 
	// http://msdn.microsoft.com/vstudio/extend/). This attributes tells the shell that this 
	// package has a load key embedded in its resources.
	[ProvideLoadKey("Standard", "1.0", "WordLight", "Company", 1)]
	
    // This attribute is needed to let the shell know that this package exposes some menus.
	//[ProvideMenuResource(1000, 1)]
	
    [Guid(GuidConstants.WordLightPackageString)]
	[ProvideAutoLoad("adfc4e64-0397-11d1-9f4e-00a0c911004f")] // load at startup
	[ProvideService(typeof(WordLight.Search.TextMarkerService), ServiceName = "WordLight Marker Service")]
	public sealed class WordLightPackage : Package
	{
		/// <summary>
		/// Default constructor of the package.
		/// Inside this method you can place any initialization code that does not require 
		/// any Visual Studio service because at this point the package object is created but 
		/// not sited yet inside Visual Studio environment. The place to do all the other 
		/// initialization is the Initialize method.
		/// </summary>
        public WordLightPackage()
		{
			Trace.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering constructor for: {0}", this.ToString()));
		}

		/////////////////////////////////////////////////////////////////////////////
		// Overriden Package Implementation
		#region Package Members

		/// <summary>
		/// Initialization of the package; this method is called right after the package is sited, so this is the place
		/// where you can put all the initilaization code that rely on services provided by VisualStudio.
		/// </summary>
		protected override void Initialize()
		{
			Trace.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", this.ToString()));
			base.Initialize();

            //// Add our command handlers for menu (commands must exist in the .vsct file)
            //OleMenuCommandService mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService;
            //if (null != mcs)
            //{
            //    // Create the command for the menu item.
            //    CommandID menuCommandID = new CommandID(GuidList.guidColorTestCmdSet, (int)PkgCmdIDList.cmdidMyCommand);
            //    MenuCommand menuItem = new MenuCommand(MenuItemCallback, menuCommandID);
            //    mcs.AddCommand(menuItem);
            //}

			// Proffer Marker Service
            var svc = new WordLight.Search.TextMarkerService();
			((IServiceContainer)this).AddService(svc.GetType(), svc, true);

			// Initialize Txt Mgr Listener
            //IVsTextManager txtMgr = this.GetService(typeof(SVsTextManager)) as IVsTextManager;
            //if (txtMgr != null)
            //    mTxtMgrListener.Init(txtMgr);
		}
		#endregion

		//private MyTextManagerListener mTxtMgrListener = new MyTextManagerListener();

		/// <summary>
		/// This function is the callback used to execute a command when the a menu item is clicked.
		/// See the Initialize method to see how the menu item is associated to this function using
		/// the OleMenuCommandService service and the MenuCommand class.
		/// </summary>
        //private void MenuItemCallback(object sender, EventArgs e)
        //{
        //    // Show a Message Box to prove we were here
        //    IVsUIShell uiShell = (IVsUIShell)GetService(typeof(SVsUIShell));
        //    Guid clsid = Guid.Empty;
        //    int result;
        //    Microsoft.VisualStudio.ErrorHandler.ThrowOnFailure(uiShell.ShowMessageBox(
        //               0,
        //               ref clsid,
        //               "ColorTest",
        //               string.Format(CultureInfo.CurrentCulture, "Inside {0}.MenuItemCallback()", this.ToString()),
        //               string.Empty,
        //               0,
        //               OLEMSGBUTTON.OLEMSGBUTTON_OK,
        //               OLEMSGDEFBUTTON.OLEMSGDEFBUTTON_FIRST,
        //               OLEMSGICON.OLEMSGICON_INFO,
        //               0,        // false
        //               out result));
        //}
	}
}
